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MathNerd

Interested in Game Programming and general Computer Science and Mathematics, In particular:

Computer Graphics (OpenGL/DirectX),
Artificial Intelligence,
Game Engine Development,
Physics Simulations,
Computational Geometry,
Procedural Sound and Texture/Image/Fractal Generation,
Formal Verification (Proving Algorithms),
Compilation Theory,
Fluid Dynamics Simulation,
Computer Networking (TCP/IP, Socket),
Cryptography,
Ordinary and Partial Differential Equations,
General Programming (especially in C/C++),
And more...

Trying to take a good grasp of as much Mathematics and Computer Science as possible.

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  • Doesn't Matter
  • Member for 6 years, 4 months
  • 335 profile views
  • Last seen May 10 '19 at 23:03

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