Probability In Multi-Throw Dice Game I am having some trouble coming up with a probability table for a game that I wrote.
The game uses 6 dice. The player can throw the dice multiple times, but must retain at least 1 on each throw. In order to complete a game with a score the player must retain one '2' and one '4'. The score is equal to the sum of the other 4 retained dice.
As I understand this to throw a perfect roll (2,4,6,6,6,6) (score of 24) is calculated as 6!/4! (30) possibilities out of 6^6 (46656) single throws. This should happen ~ 1 in every 1555.2 6 dice throws. 
However, because the player can toss all 6 dice and then retain either 1,2,3,4,5  of them and re-throw the rest. The play is much easier than 1 : 1555.
So the first question is, How do I calculate each of the other possible methods as well as other scores besides 24 perfect score.
I started out thinking about breaking down each combination of rolls for example 2 throws. 1,5 ; 2,4; 3,3; 4,2; 5,1
I assumed there are 6 ways to throw 6 dice and retain 1 of them. Then depending on which value was retained there are either 5!/3! (if the one kept was a 6) or 5!/4! (if the one kept was a 2 or a 4).
So if my thinking is correct there are 6 ways to roll a 6, 6 ways to roll a 2 and 6 ways to roll a 4.
Given a 6 then there are 20 ways to roll 6,6,6,2,4
      6 * 20 = 120 ways to roll this pair of two rolls
Given a 4 then there are  5 ways to roll 6,6,6,6,2
      6 * 5 = 30 ways to roll this pair of two rolls
Given a 2 then there are  5 ways to roll 6,6,6,6,4
      6 * 5 = 30 ways to roll this pair of two rolls
This would give me   30 ways to get the score with 1 roll retaining all the dice on a single throw.
This would give me 180 ways to get the score with two rolls retaining 1 die and rethrowing 5 dice.
To take this a step further if the player retains 2 dice from the first toss and rethrows the remaining 4 then:
I have 6 choose 2 (15) ways to throw each of the following:
6,6
6,2
6,4
2,4
Given them there are either 4!/2! or 4!/3! or 4!/4! ways to throw the remaining winning throw (depending on the number of 6's retained in the initial throw). If I do the math like on the first one I get 315 ways to get the perfect score with 2 rolls where 2 dice are held, and the remaining 4 are thrown and kept.
More questions:
Am I doing this correctly? Are these the correct assumptions to do this calculation?
How does this change when I get to 3,4,5,6 rolls?
Is there formula for doing what I am attempting to do?
Do any of these gyrations have any affect on the 46656 (6^6) that I am using for the total possibilities?
 A: The strategy really does matter.  Using dynamic programming, you can show that the value of the game (the expected score when played optimally) is about $18.6759$.  To see this, compute the value of holding any given set $S$ of dice as follows: If $|S|=6$, the value is just the score of the dice.  If $|S|<6$, you average, over all possible throws of $6-|S|$ dice, the maximum value of $S\cup T$ over all nonempty subsets $T$ of the throw.  This is an inductive formula, and you work your way back to the value of the empty set of dice -- i.e. the expected value before you start playing.
In contrast, Monte Carlo simulation indicates that the average score using (a very slight variant of) the obvious strategy indicated by @RossMillikan is between $15.8$ and $15.9$.
A: You need to be clear about the rules before you ask us to start calculating probabilities.  As you have stated it, I can get a perfect throw with probability $1$.  I keep a $2$ or $4$ and any $6$'s I roll and reroll the rest. If I don't hav any of those I keep some random die.  I can keep rerolling until I have a perfect roll.  I suspect that once you keep a die you are stuck with it and you need to keep at least one new die each time.  You did not say that.  Then I suspect that if you fail to get a 2 and 4 by the end you get zero.  
Then an obvious strategy is to keep the first 2 and 4 you see, any 6's, and if none are available the highest die.  If you have to add one more fixed die each roll, clearly when you are rolling only two dice if both are 4 or above you should keep them both.
