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Let $\mathcal{X} = \{x_1,\dots,x_n\} \subset \mathbb{R}^d$ and let $Z$ be a random variable uniformly distributed over convex hull of $\mathcal{X}$, denoted as $\text{conv}(\mathcal{X})$. Assuming that $\mathcal{X}$ coincides with the set of extreme points of $\text{conv}(\mathcal{X})$, we can write $Z = \sum_{i=1}^n \alpha_i x_i$ for a unique choice of $\alpha = (\alpha_1,\dots,\alpha_n)$ such that $\alpha_i \ge 0$ and $\sum_i \alpha_i = 1$. What is the distribution of $\alpha$?

EDIT: As pointed out below, we need to assume $\text{conv}(\mathcal{X})$ to be a simplex, for the representation to be unique. Assuming so, what is the distribution of the coordinates?

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    $\begingroup$ Barycentric coordinates are invariant to affine transformations. So you can transform the simplex to map $x_1$ to $(1,0,\ldots,0)$, $x_2$ to $(0,1,\ldots,0)$, . . . , and $x_n$ to $(0,\ldots,0,1)$. Then $Z$ coincides with its barycentric coordinates, and there you go. The distribution is uniform over the standard simplex defined by $\alpha\in\mathbb R^n$, $\alpha_i\ge0$, $\sum_i\alpha_i=1$. $\endgroup$
    – user856
    Commented Nov 28, 2013 at 16:57
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    $\begingroup$ @Rahul Narain: Very nice, thanks. $\endgroup$
    – passerby51
    Commented Nov 29, 2013 at 14:47

2 Answers 2

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I can propose the next algorithm for picking the point from the polytope:

  1. Firstly, triangulate your polytope (it is simple for convex ones).

  2. Calculate an absolute values of hypervolumes of simplexes from 1. (hypervolume is just a determinant of $d \times d$-matrix of rows as vectors from last vertex to each of first $d$ vertices divided by $d!$). Then transform above set to partial sums set. Generate uniformly distributed value from zero to sum of hypervolumes. By means of binary search in above set you can choose the simplex $P = \{\mathbf{p}_i\}_{i = 0}^d$.

  3. For this simplex do:

    1. Step $0$: $\mathbf{p} \leftarrow \mathbf{p}_0$
    2. Step $i$: $w_i = (U[0;1])^\frac{1}{i},\; \mathbf{p} \leftarrow \mathbf{p} * w_i + \mathbf{p}_i \cdot (1 - w_i)$

    On the $d$-th step ($d + 1$ totally, due to $i$ is zero-based index) you will peak the desired uniformly distributed point $\mathbf{p}$ inside the simplex $P$.

I don't know how calls the resulted distributions of baricentric coordinates, but geometrical interpretation of the algorithm is evident: on $i$-th step consequentely we add barycentric dimension from next in turn vertex relative to its opposite $i - 1$-dimensional simplex $S_{i - 1}$ (which is defined by set of vertices$\stackrel{def}{=} \{\mathbf{p}_j\}_{j = 0}^{i - 1}$), formed by all previously involved vertices. $i$-hypervolume of pyramid formed by $S_{i - 1}$ and secant (also $i - 1$-simplex) of simplex $S_i$, which is parallel to the $S_{i - 1}$ simplex, distributed as $\frac{1}{i} \cdot V_{i - 1} \cdot \displaystyle\sqrt[\displaystyle i]{h_i}$, where $V_{i - 1}$ is $i - 1$-hypervolume of $S_{i - 1}$ and $h_i \in [0;h_{0i}]$ is distance from the secant of $S_i$ to $S_{i - 1}$ and $h_{0i}$ is distance from $\mathbf{p}_i$ vertex to $S_{i - 1}$; $h_i$ distributed uniformly as stated in statement.

If the number of resulted points is known at the start, then we can reduce the step 2.: generate respective part of whole amount of resulted points for each $d$-simplex.

Also, I suspect, that numerical stability is very-very bad for higher dimensions, due to recurrent nature of step 3. and high degrees of roots.

There is alternative approach using standard unit $d - 1$-simplex mentioned here. As mentioned above, affine transformations does not affect on barycentric coordinates, and, as I know, on uniformity of the distribution. So, the answer on the question is: the distribution of the coordinates is Dirichlet distribution. It looks quite "symmetrical" and, on my mind, numerical stable, but requires one more uniformly distributed value.

$Y_i \sim \operatorname{Gamma}(1,1) = \operatorname{Exp}(1), i \in \{1, 2, \dots, dim\} \\ V = \sum \limits_{i = 1}^{dim}Y_i \sim \operatorname{Gamma}(\underbrace{\sum \limits_{i = 1}^{dim}1}_\text{= dim}, 1) \\ X = (X_1, X_2, \dots, X_{dim}) = (\frac{Y_1}{V}, \frac{Y_2}{V}, \dots, \frac{Y_{dim}}{V}) \sim \operatorname{Dir}(\underbrace{1, 1, \dots, 1}_\text{dim times})$

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  • $\begingroup$ I've just tried your algorithm and it seems to work. Where did you find it? Is it from yourself? $\endgroup$ Commented Jul 19, 2018 at 10:59
  • $\begingroup$ @StéphaneLaurent I made it by myself. It origins from geometrical common sense. Step 3 follows from (nD) pyramid volume formula. $\endgroup$ Commented Jul 19, 2018 at 12:58
  • $\begingroup$ Very well done. I googled a couple of hours to find a method. I found yours only (and other methods for dimension 3 only). Thanks. $\endgroup$ Commented Jul 19, 2018 at 13:00
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It seems the following.

We have no unique choice of $\alpha$. For instance, let $d=2$ and $\mathcal{X}$ be a set of vertices of a regular hexagon $H.$ Let $\mathcal{X_1}$ be a set of odd vertices of $H$ and $\mathcal{X_2}$ be a set of even vertices of $H$. Then each point $z$ from the intersetion of triangles $\text{conv}(\mathcal{X}_1)$ and $\text{conv}(\mathcal{X}_2)$ has two natural choices of its $\alpha$. Moreover, it seems that we have a unique choice of $\alpha=\alpha(z)$ for each point $z\in \text{conv}(\mathcal{X})$ iff $\mathcal{X}$ is a set of vertices of a simplex.

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  • $\begingroup$ You are right. I was implicitly assuming that it is a simplex. Thanks for pointing it out. Now, assuming that it is a simplex, what is the distribution? $\endgroup$
    – passerby51
    Commented Nov 28, 2013 at 16:36

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