In the usual formulation of general vectors mathematically, i.e. as elements of a vector space, vectors do not have such a thing as "positions", any more than ordinary numbers do. You don't need a "position" to say that the temperatures taken at two different points in a room are equal, so a pair of vectors that apply at two different points don't likewise need "positions", either, to call them "equal".
The relevant property of vectors is that you can "add" them to "positions" or better, points. In particular, if $P$ is a point and $\mathbf{v}$ is a vector, then $P + \mathbf{v}$ is another point that is $|\mathbf{v}|$ distant from it, and away from $P$ toward the direction encoded in $\mathbf{v}$. Coordinatewise, if $P = (P_x, P_y)$ and $\mathbf{v} = \langle v_x, v_y \rangle$ then $P + \mathbf{v} = (P_x + v_x, P_y + v_y)$.
In the physics context, vectors like force and velocity that do not directly have units (or physical dimension) of position cannot, of course, be added to positions, but ultimately they relate to them in some other more indirect way that is still consistent with this, often involving combinations with other vectors, and constants that, when multiplied by, change their physical dimension. Of course, in your case, both vectors do have such units, so it makes sense to talk about them that way, but it's important to keep in mind regarding things like force, velocity, and so forth.
In the geometric context, to say the "vector is normal" is to actually say that the segment created by applying that vector is normal to the surface at the given point, i.e. the segment $\overline{PQ}$ with $Q = P + \mathbf{v}$ when $P$ is the desired point on the surface. Another, equivalent way, that is more directly "vectorish", is that a vector is normal to a plane if the vector is normal to any vector which translates a point in the plane to any other point in the plane, and for curved surfaces of course, the natural extension of both of these is via the tangent plane.
So how are two vectors equal? Generally, any two mathematical objects are equal if all characterizing data are identical between them. For vectors, the characteristics that are relevant are magnitude and direction, though the latter is kind of hard to formulate, so it is often simpler to instead characterize them by their Cartesian components from the start, viz. for any vector $\mathbf{v}$, $\mathbf{v}$ is defined formally as the ordered pair $\langle v_x, v_y \rangle$, where we've used the angle brackets to indicate the semantic difference versus a coordinate point. That is, the vector is this object, for the purposes of mathematical manipulation. Since these data completely characterize the vector, if we have another $\mathbf{u}$ with $\mathbf{u} = \langle u_x, u_y \rangle$, then $\mathbf{u} = \mathbf{v}$ if and only if $u_x = v_x$ and $u_y = v_y$.