Using circle and square equations I was able to draw this. Any way to blend these two shapes(equations) like this and this. I want to achieve metaballs like effect.
I'm using unity engine to render the above, I want a 2D version of it. I basically colored all pixels which are inside a circle. Eg: using unit circle at origin equation $x^2 + y^2 = 1$ I'm coloring all pixels if $p_x^2 + p_y^2 <= 1$, where $p_x$ and $p_y$ are position of pixel.So I want a equation(or method) which blends the shapes and determines if a pixel is inside the overall shape.