The classification of the regular polytopes in any finite amount of dimensions is well known. In 2D, 3D and 4D, there are quite a few exotic shapes, but from $5$ dimensions up, every regular polytope lies in one of three infinite families:
- Simplexes, the analogs of tetrahedra.
- Hypercubes, the analogs of cubes.
- Orthoplexes, the analogs of octahedra.
What strikes me is that when we consider infinite-dimensional space $\mathbb{R}^\mathbb{N}$, all of these shapes still have clear (?) analogs. Here's the constructions I propose:
- For an $\infty$-simplex, we consider as vertexes the points $(1,0,0,\ldots),$ $(0,1,0,\ldots),$ $(0,0,1,\ldots),$ $\ldots,$ and we create a $k$-face out of the $k$-simplex formed by every $k$ vertices.
- For an $\infty$-hypercube, we consider as vertexes the points of the form $(\pm1,\pm1,\pm1,\ldots),$ and we create a $k$-face out of the $k$-hypercube formed by every set of $2^k$ vertexes in which all but $k$ coordinates remain constant.
- For an $\infty$-orthoplex, we consider as vertexes the points $(\pm1,0,0,\ldots),$ $(0,\pm1,0,\ldots),$ $(0,0,\pm1,\ldots),$ $\ldots,$ and we create a $k$-face out of the $k$-simplex formed by every set of $k$ vertexes in which the non-zero coordinate has a different index.
I have a few very related questions:
a) Is there a formal definition of an "infinite-dimensional regular polytope"?
b) Do my constructions satisfy it?
c) Are there any other infinite-dimensional regular polytopes?
Any reference or any reasonable definition would suffice for a), and based on it, it'd be nice to have proofs for b) and c).
I've looked through the internet, found nothing related. I think that we could simply take the usual regular polytope definition and just not require a maximal element, but I have no idea of how we could talk about symmetries afterwards, when there's barely a distance notion. Also, I'd guess that no other regular infinite-dimensional polytopes are possible, since their possible facets (excluding low-dimensional ones) would be restricted to the three aforementioned families, which is kind of a strict condition. But again, I have no idea how to formalize my intuition.
Edit: For question a), we could slightly redefine isometries, so that they need to preserve distance between points at finite distance. That way, the normal definition of a regular polytope would work. I'm almost sure that, under this definition, we could answer question b) in the positive, by combining simpler transformations, but I'm a bit sketchy on those details. I'm still completely stuck on c).