My slot machine has 3 slots, and each time the user pulls the lever I want them to be given a different set of symbols in a random order every time including amount of each symbol.
For example, if hitting a row of apples has a chance of winning x100, what would be the math that determines how many apples should be in a row if I wanted the winning amount (in this case x100) to equal to probability of winning (1 in 100). So if there was 10 symbols which would be 10*10*10 to produce 1000 possible combinations (forgetting the fact that an apple can take up more than 1 of those 10 symbols). What would be the math used to determine how much of those 10 symbols needs to be apples to make it exactly a 1 in 100 chance of hitting it?
Would putting only 1 apple in each slot be 1 in 1000? Does that make 2 apples in each slot 1 in 500?
Just did some basic math but don't know if this is right:
A) If I have 10 symbols there is 1000 possibilities.
B) If 2 of those symbols where apples in each slot, there would be 8 out of 1000 possible Apple wins.
C) So does that mean there is an average 125 spins to get all apples? The closest to 1 in 100 chance? I am confused.