I'm looking for a standard random walk method with bias toward the origin. That is, the further from its origin the walker is after a step in a direction, the lower the probability to make a step in that direction.

My current idea is to set the step probability inversely proportional to the distance from origin the step brings the walker to. It's perfectly fine for my needs but I would be more comfortable implementing a well known method, which unfortunately I cannot find.


closed as unclear what you're asking by Did, Simply Beautiful Art, Sahiba Arora, Yujie Zha, Antonios-Alexandros Robotis Aug 6 '17 at 13:37

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