Condensing successive matrix rotations into one matrix I want to know how to condense multiple rotation transformation matrices into one.
I am performing three successive rotations on vector V.
First, I transform V about the Z-axis by angle $\theta_Y$, yielding vector A.
Second, I transform vector A about the X-axis by angle $\theta_X$, yielding vector B.
Third, I transform the vector B about the Y-axis by angle $\theta_Y$, yielding the final vector that I want, C.  $R_Z$ is first, $R_X$ is second, and $R_Y$ is last
$$A = R_Z(\theta_Z) V = \begin{bmatrix} \cos(\theta_Z) & \sin(\theta_Z) & 0 \\ -\sin(\theta_Z) & \cos(\theta_Z) & 0 \\ 0 & 0 & 1 \\  \end{bmatrix}$$
$$B = R_X(\theta_X) A = \begin{bmatrix} 1 & 0 & 0 \\ 0 & \cos(\theta_X) & \sin(\theta_X)\\ 0 & -\sin(\theta_X) & \cos(\theta_X) \\  \end{bmatrix}$$
$$C = R_Y(\theta_Y)B = \begin{bmatrix} \cos(\theta_Y) & 0 & -\sin(\theta_Y) \\ 0 & 1 & 0 \\ \sin(\theta_Y) & 0 & \cos(\theta_Y) \\ \end{bmatrix}$$
I am doing these transformation separately, but I want to condense the computation.  I cant find an explanation of how to condense more than one rotation matrices into one.
I want 
     (1) AN expression for a rotation matrix that is a combination of $R(\theta_Z)$ and $R(\theta_X)$, call it $R_{ZX}$, which takes vector V and transforms it directly to vector B without the intermediate calculation of vector A and (2) an expression for a rotation matrix that does all transformations in one step (call it $R_{XYZ}$) that transforms V directly to C.
 A: Your rotation matrix $R$ is given by
$$
      R = R_Y R_X R_Z
$$
or
$$
R = \begin{bmatrix} \cos(\theta_Y) & 0 & -\sin(\theta_Y) \\ 0 & 1 & 0 \\ \sin(\theta_Y) & 0 & \cos(\theta_Y) \\ \end{bmatrix}
\begin{bmatrix} 1 & 0 & 0 \\ 0 & \cos(\theta_X) & \sin(\theta_X)\\ 0 & -\sin(\theta_X) & \cos(\theta_X) \\  \end{bmatrix}
\begin{bmatrix} \cos(\theta_Z) & \sin(\theta_Z) & 0 \\ -\sin(\theta_Z) & \cos(\theta_Z) & 0 \\ 0 & 0 & 1 \\  \end{bmatrix}
$$
You'll notice that the order of the multiplication is reversed from the order of rotation.  
An observation: the rotations you have given about the axes seem to be using "left-hand" rotation has opposed to "right-hand."  There's nothing wrong with that but I'm used to seeing rotations that follow the right-hand rule, which would just swap the signs on the sines to give you
$$
R = \begin{bmatrix} \cos(\theta_Y) & 0 & \sin(\theta_Y) \\ 0 & 1 & 0 \\ -\sin(\theta_Y) & 0 & \cos(\theta_Y) \\ \end{bmatrix}
\begin{bmatrix} 1 & 0 & 0 \\ 0 & \cos(\theta_X) & -\sin(\theta_X)\\ 0 & \sin(\theta_X) & \cos(\theta_X) \\  \end{bmatrix}
\begin{bmatrix} \cos(\theta_Z) & -\sin(\theta_Z) & 0 \\ \sin(\theta_Z) & \cos(\theta_Z) & 0 \\ 0 & 0 & 1 \\  \end{bmatrix}
$$
