I am looking for a good introduction to Lane-Riesenfeld algorithms, which are a family of subdivision methods for generating uniform $B$-splines. Any suggestions? (The more "basic" the exposition the better.)
Joe Warren, course notes on Subdivision Methods for Geometric Design.
A copy is available at http://www.cs.rice.edu/~jwarren/research/ and at https://graphics.stanford.edu/courses/cs348a-01-winter/.
Joe Warren and Henrik Weimer, book Subdivision Methods for Geometric Design: A Constructive Approach.
Ron Goldman, book Pyramid Algorithms, A Dynamic Programming Approach to Curves and Surfaces for Geometric Modeling. ￼