# Which Area of mathematics can explain this?

http://i.stack.imgur.com/rij3X.png

As in the image we can see that ray of light is bouncing off objects. Black ones are opaque objects and white ones are transparent objects. I want to calculate how many times a ray of light bounces to reach a particular point, "without tracing rays". I am looking for the mathematical equation(that takes scene and a point as its input and outputs the number of bounces) that tells how many times ray of light will bounce to reach a particular point.

Is this type of mathematical equation exists? If not, which area of mathematics should I study to find solution to this problem?

• It looks like simple geometry. – Jorge Fernández Hidalgo Aug 28 '15 at 3:19
• Geometric optics is probably what you want to look up. It's mostly planar geometry (trig at worst) with some minor physics involved. – Cameron Williams Aug 28 '15 at 3:20
• I don't think you'll avoid ray tracing - the output is complicated and unlikely to decompose further. Given a fixed scene and variable ray, you might be able to do some productive preprocessing, but really, if you need an efficient solution, you should be looking more at getting your hands dirty with things like spatial databases than holding out for a clean mathematical solution. – Milo Brandt Aug 28 '15 at 3:54
• This seems relevant – Akiva Weinberger Aug 28 '15 at 4:56