selective compound under misère play rule Let $G_1,\dotsc,G_r$ combinatorial impartial games. The selective compound $G=G_1 \vee \dotsc \vee G_r$ is the following game: The positions are the tuples of positions of the $G_i$, and a move is a move in any positive number of $G_i$s. My former question asked for the $\mathcal{P}$-positions of $G$ in terms of the ones for $G_i$. However, there we used implicitly the normal play rule (the one with the last move wins).
Question. What are the $\mathcal{P}$- and $\mathcal{N}$-positions for $G$ under the misère play rule?
Here is a very basic example which already shows that something strange may happen: Let $G_1$ be the subtraction game with one pile and substraction set $\{1\}$. Thus, positions of $G_1$ are natural numbers and the only moves are $n \mapsto n-1$ if $n>0$. The $\mathcal{P}$-positions of $G_1$ under the misère play rule are the odd natural numbers. One verifies that the $\mathcal{P}$-positions in $G_1 \vee \dotsc \vee G_1$ are a) the ones of the form $(0,\dotsc,0,n,0,\dotsc,0)$ for some odd natural number $n$, b) $(n_1,\dotsc,n_s)$, where at least two $n_i$ are positive, and all $n_i$ are even.
 A: Your very basic example points the way to the solution. In the general case, the misère $\mathcal P$-positions are a) the ones where all games but one are over and the one is in a misère $\mathcal P$-position and b) the ones where at least two games aren't over and all games that aren't over are in a normal $\mathcal P$-position.
Case a) is obvious. In case b), a move brings all selected games into a normal $\mathcal N$-position. For the winning response, in each game selected by the opponent we have one or both of the options of ending it or taking it back to a normal $\mathcal P$-position. If at least two of the selected games have the option of taking them back to a normal $\mathcal P$-position, that response gets us back to case b). Otherwise, we can end all but one of the games and leave the remaining game in a misère $\mathcal P$-position by playing in it if necessary, thus arriving at case a).

To give a concrete example, consider the subtraction game with a move consisting of a subtraction of any number from $1$ to $k$. In normal play the $\mathcal P$-positions are the heap sizes with residue $0\bmod k+1$, and in misère play the $\mathcal P$-positions are the heap sizes with residue $1\bmod k+1$. These sets are complements of each other only for $k=1$ (your example).
In this case the misère $\mathcal P$-positions of the selective compound are a) the ones where all games but one are over and the one has residue $1\bmod k+1$ and b) the ones where at least two games aren't over and all games that aren't over have residue $0\bmod k+1$.
For the winning response in case b), we can take the games selected in the opponent's move back to residue $0\bmod k+1$. In case at least two games are not ended by this response, we're back to case b). Otherwise we can end all but one of the games, and if necessary move in the remaining game to take it to residue $1\bmod k+1$.
