568 reputation
723
bio website twitter.com/badp
location Italy
age 25
visits member for 4 years
seen Jul 15 at 10:12

I'm also studying Engineering of Computer Science at the Politecnico di Milano, after enjoying an Erasmus period by the Vrije Universiteit. I have also been a Software Engineer Intern at Google. I moderate Gaming, whine on Twitter and lurk on Youtube.

It should go without saying that the opinions stated by me are my own and not necessarily those of my companies past and future, but apparently it doesn't and while no one asked me to put this disclaimer here, I'll just put it over here with the rest of the fire.

Mah reps, let me show you them.


Jul
15
awarded  Popular Question
Jul
2
awarded  Curious
Jun
12
awarded  Nice Answer
Jan
19
revised Is $.999999999… = 1$?
demoNstrandum
Jan
2
revised Number of arbitrary constants in the general solution of an ODE
Backtick abuse.
Jan
2
suggested suggested edit on Number of arbitrary constants in the general solution of an ODE
Oct
3
awarded  Popular Question
Jun
13
comment Why is $n$ divided by $n$ equal to $1$?
@Blue I think it's not so much that rules start making demands of us, but rather that it might be worth exploring how far you can extend the nice $a^{m+n}$ property so that it applies in more complex cases like (say) calculating $\sqrt[5]{a^4} \cdot \sqrt[5]{a^6} = a^\frac45\cdot a^\frac65 = a^2$.
May
18
awarded  Constituent
May
9
revised Is $.999999999… = 1$?
Fine, fine.
May
9
comment Is $.999999999… = 1$?
@CutieKrait I wouldn't have minded, although you're correct you wouldn't have gotten reps for it.
May
9
comment Is $.999999999… = 1$?
@CutieKrait Thanks for that. (You could've suggested that as an edit, btw. You would've got reputation for it, too! :)
May
9
revised Is $.999999999… = 1$?
deleted 1 characters in body
May
7
awarded  Caucus
Feb
2
revised What is the most mathematically sound way to define the “damage per second” for a weapon?
Question expanded upon now that I have the advantage of an actual keyboard
Feb
2
accepted What is the most mathematically sound way to define the “damage per second” for a weapon?
Feb
2
comment What is the most mathematically sound way to define the “damage per second” for a weapon?
Still no difference, given that a gun (normally) can only hit one opponent at a time.
Feb
2
comment What is the most mathematically sound way to define the “damage per second” for a weapon?
That however only really makes a difference if that 90 hitpoints opponent is the only person you face for the next hour. If he's not, which is exceedingly likely, then it's appropriate to count the reload time regardless.
Feb
2
comment What is the most mathematically sound way to define the “damage per second” for a weapon?
Just to make it completely clear, the context of this question is videogame weapons used against fictional opponents, player-controlled or not.
Feb
2
asked What is the most mathematically sound way to define the “damage per second” for a weapon?