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visits member for 1 year, 11 months
seen Mar 18 '13 at 3:40

May
1
awarded  Notable Question
Oct
23
awarded  Popular Question
Mar
18
accepted Moving point along the vector
Mar
18
comment Moving point along the vector
Thanks! so if you want to move the point just have add it to vector. Thank you!
Mar
18
comment Moving point along the vector
I just want to move the collision point small distance in the direction of the player. Is there a way I can move the point along the vector?
Mar
18
asked Moving point along the vector
Sep
17
comment particle with radius 'r' hits the plane. what is the point of contact?
ok. Thank you!!
Sep
17
comment particle with radius 'r' hits the plane. what is the point of contact?
we have to normalize the orthogonal n and multiply it with r?
Sep
17
comment particle with radius 'r' hits the plane. what is the point of contact?
How do I add r? Its a scalar. P is a point.
Sep
17
comment particle with radius 'r' hits the plane. what is the point of contact?
Without moving the plane how can I find the contact? Can I add the radius r to center of particle p?
Sep
17
asked particle with radius 'r' hits the plane. what is the point of contact?
Sep
8
awarded  Student
Sep
8
comment Given velocity and position, when does it hit the plane?
p is not the vector. It's position. So I have to subtract coordinates by r/cosθ?
Sep
8
comment Given velocity and position, when does it hit the plane?
what if the particle is big and has radius r, then t= ((p+r)-q).n/v.n ? where r is constant. Am I correct?
Sep
8
awarded  Scholar
Sep
8
accepted Given velocity and position, when does it hit the plane?
Sep
8
awarded  Editor
Sep
8
revised Given velocity and position, when does it hit the plane?
edited body
Sep
8
asked Given velocity and position, when does it hit the plane?