My programming experience is intermediate at best, amateur at worst.
Personality Type: INTJ --> Introverted, iNtuitive, Thinking, Judging
Goals in programming...
1) Exercise my creativity 2) Destroy the following elements of game design status quo... -Single values for health -Closed maps --Also...WHY CAN'T I CLIMB TREES??? -Pretend-realism (never compromise promised realism) -Level Design: Limits number of possible maps 3) Make games designed for the intuitively inclined 4) Repair cultural attitude toward mentally demanding hobbies