Arcane Ingenuity Blog - developing a procedural FPS/RTS/RPG.
arc - a realtime applications framework primarily for games, for C & JS.
orb - a small, simple OpenGL & OpenGL ES rendering engine and associated tools, for C.
- App architecture
- Procedural world algorithms
- Tech: OpenGL, WebGL, C, JS, HTML5, Unity, C#, C++, Java, Flash, Box2D, PhysX, sockets, node.js.
301 Can I use my powers for good? Oct 12 '11
1 Terminology: Delta vs… absolute? May 17 '14
0 In 3D: column major, row major, … major? Sep 11 '12
0 Converting vertex normals to face normals Feb 5 '15