# Tagged Questions

For questions about the quaternions: a noncommutative four dimensional division algebra over the real numbers.

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### what represents this strange matrix [closed]

But I just encountered a very strange type of matrix. What is the name of this type of matrix? How can it be solved? The final result should be a $4\times 4$ matrix, but I only see $5$ elements on ...
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### How do I get the rotation between two rotationmatrices?

I am stuck on a little rotation problem. The problem: I have 2 rotation matrices $A$ and $B$. $A$ and $B$ are relative to the coordinate system O. $A$ and $B$ are Quaternion rotation matrices. I am ...
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### Eigenvalues of Group Elements and Quaternions

The quaternion algebra is given by $\mathbb{H}$ = $\{a+bi+cj+dk \mid a, b, c, d \in \mathbb{R}, i^2 = j^2 = k^2 = -1, ij = k = -ji\} := \{z_1+z_2j \mid z_1, z_2 \in \mathbb{C}\}.$ I consider the 3-...
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### Question about Eigenvalues of group elements

The quaternion algebra is given by $\mathbb{H}$ = $\{a+bi+cj+dk \mid a, b, c, d \in \mathbb{R}, i^2 = j^2 = k^2 = -1, ij = k = -ji\} := \{z_1+z_2j \mid z_1, z_2 \in \mathbb{C}\}.$ I consider the 3-...
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### What is the mapping from purely imaginary quaternions to a vector in $\mathbb{R}^3$

It is claimed that $q = x{\bf i} + y{\bf j} + z{\bf k}$ has an one to one mapping to a vector $v \in \mathbb{R}^3$ where $v = x \hat i + y \hat j + z \hat k$ But ${\bf i}, {\bf j},{\bf k}$ are ...
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### 2d indicator for turning a spacecraft in 3d space

For the admins Please look at the tags.... I have no idea where to put this in math I also posted this here http://www.gamedev.net/topic/666267-2d-indicator-for-turning-a-spacecraft-in-3d-space/ ...
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### Rotate the segment by quaternion - how to find actual segment's end position?

I have an segment from [0,0,0] to [0,1,0] (left-handed coordinate system, with Y axis up) which is non-rotated. The rotation is ...
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### Rotating a point in space about another via quaternion

I have a system that is giving me a point in 3D space (call it (x, y, z)) and a quaternion (call it (qw, qx, qy, qz)). I want to create a point at (x+1, y, z), and then rotate that point using the ...
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### Series does not converge [closed]

How would I go about showing that the series$$\sum_{n + m\tau \in \Lambda} {1\over{{|n + m\tau|}^2}}$$does not converge, where $\tau \in \mathbb{H}$?
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### Alternative quaternion multiplication method

Given two quaternions, $a+bi+cj+dk$ and $e+fi+gj+hk$, their product (w.r.t. their given order) would normally be given by $Q_1+Q_2i+Q_3j+Q_4k=(ae-bf-cg-dh)+(af+be+ch-dg)i+(ag-bh+ce+df)j+(ah+bg-cf+de)k$...
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### Converting quaternion or $4\times 4$ matrix to $3\times 3$ matrix representation.

I'm working on some code that manipulates an Axis-Aligned Bounding Box (AABB), so it always encompasses the object it borders. I use a $3\times 3$ matrix to re-size the box when it rotates. The ...
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### What is the right name for the space occupied by a quaternion

I have a little problem wrapping my head around quaternions, in particular I have problems about how to pair the usual "3D algebra" with the theoretic vision of a quaternion. I know that informally a ...
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### Conjugation of quaternions

This proof is extreeeeemely boring, but still I must get it right. Let $x = x_0 + x_1 i + x_2 j + x_3 k \in \mathbb{H}$ (the Hamilton quaternions). Conjugation is defined as: x^\ast = x_0 - x_1 i - ...
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### Velocity vector transformations with respect to a global frame of reference

This seems like it should be a simple problem, but I've been stuck on it for about a day now. It's technically a programming problem, but I'm posting it here because the root of the problem is really ...