The study of competitive and non-competitive games, equilibrium concepts such as Nash equilibrium, and related subjects. Combinatorial games such as Nim are under [tag:combinatorial-game-theory], and algorithmic aspects (e.g. auctions) are under [tag:algorithmic-game-theory].

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Solving the Gobblet game

In 1995 the Connect-4 Game was solved with a brute force approach. Using the standard 6 high / 7 wide grid, first player can force a win in 41 moves. Complexity of the Connect-4 game could be ...