If two planes intersect in a line, explain why the cross product of the normal vectors of the planes is collinear with the direction vector of the line.
Given a map $\phi:\Bbb R^3 \rightarrow \Bbb R^3$ such that for all $a,b \in \Bbb R^3$: $$\phi(a \times b)=\phi(a) \times \phi(b)$$ Is $\phi$ necessarily a rotation around the origin or the map ...
I am trying to calculate the intersection point (if any) of two line segments for a 2D computer game. I am trying to use this method, but I want to make sure I understand what is going on as I do it. ...