1
vote
1answer
151 views

What is the general formula for NURBS curves?

Give me the general mathematical formula for NURBS curves, with special cases (B-spline and Bézier curves)
3
votes
1answer
230 views

Understanding the Spiro Spline

My name's Wray. This is my first time here. Firstly, I like curves. I've been keeping a pet project for a long time that would implement a delightful new curve-interpolation algorithm named the Spiro ...
1
vote
1answer
206 views

An almost straight curve with infinite curvature?

I played around with computing the curvature of some curves, and found this weird example that is driving me nuts. Consider the following (Bézier) curve (on a plane, the first point is $[-1,0]$): ...
2
votes
2answers
210 views

Can an involute gear profile be modeled with a Bézier curve?

In the context of a game, I want to draw gears. The most common curves available on the platforms I'm using are third degree Bézier curves. Is there an exact representation of the involute gear ...
3
votes
1answer
777 views

Bézier approximation of archimedes spiral?

As part of an iOS app I’m making, I want to draw a decent approximation of an Archimedes spiral. The drawing library I’m using (CGPath in Quartz 2D, which is C-based) supports arcs as well as cubic ...
1
vote
1answer
154 views

Continuous curve interpolating a list of points

I need a function (a curve -- preferably a simple one) that, given $n$ points of a 2D space ($R^2$) passes (interpolates) through all points in a smooth/continuous way. Found out that what I need is ...