I need to classify arbitrary 2D shapes. The classification should be invariant to at least affine transform. To achieve this invariance, I decided to "normalize" each shape by fitting it to a unit ...
I need to construct a homography out of a 3x3 rotation matrix. I am fundamentally misunderstanding some part of how homographies are constructed. I have been assuming that a homography is ...
In a drawing application I am writing, I would like to offer the opportunity for a user to draw an equiangular n-sided polygon inscribed in rectangular bounds drawn by their finger (this application ...