The (3d) tag is for things related to 3-dimensions. For geometry of 3-dimensional solids, please use instead (solid-geometry). For geometry that is not on a plane, but otherwise agnostic of dimensions, perhaps (euclidean-geometry) or (analytic-geometry) should also be considered.

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Solve equation for best fit plane

It was posted by joriki that "Subtract out the centroid, form a 3×N matrix X out of the resulting coordinates and calculate its singular value decomposition. The normal vector of the best-fitting ...
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1answer
45 views

Classifying point stabilizers for the groups associated with 3D model geometries.

For those who have the book, this question is regarding p181 in Thurston's "Three Dimensional Geometry and Topology" (although I will do my best to summarize it). Basically, there's an entire ...
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1answer
22 views

Find $z$ of a point in a plane in 3D space

Say for example, I have 4 points which I know the coordinates to, how can I find a fifth point that lies somewhere within them? E.g, if $A(0,0,a)$, $B(1,0,b)$, $C(1,1,c)$ and $D(0,1,d)$ lie in a ...
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2answers
44 views

How to Represent a 3D Line under Polar Coordinates

In one of my applications, I need to represent a line under 3D polar coordinates system. In 2D, we can define a line by a distance to the origin and then a angle indicating the direction of the line ...
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1answer
81 views

Big axis of an ellipse

I drew a circle in this square and I transformed them (view in 3d). How to find the angle between the big axis and $y$ or $x$ axis? Blue plane rotated by 36° around $y$ axis; azimut is 30° and ...
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1answer
46 views

Find tangent vector to surface given a point on the surface and its normal vector (for a sphere)

I need to know how to find a tangent vector to a point on the surface of a sphere if I am given the point P and the normal vector at that point N. I know that there are many possible tangent vectors ...
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2answers
39 views

Problem with vector multiplication

I have this plane problem and the answers are released for it. I don't understand this specific part: Why does : (i + 4k) x (3j - k) = -12i + j + 3k. I tried using the cross product method, however, ...
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2answers
59 views

solving 3-d coordinates from x, y and z distance

I working with WiFi positioning and i want to know the exact coordinate where I am. Here is the problem..
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2answers
75 views

What is (fundamentally) a coordinate system ?

Consider the following construction of vectors and points. Let's start with a vector space, or more specifically a coordinate space $F^N$ over a field $F$ and of $N$ dimensions. The elements of this ...
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18 views

Difference between polyhedral, CSG and B-rep

I am working on the 3D object modeling project. I found objects can be represented in the form of Polyhedrol model, CSG (Constructive Solid Geometry) model, and as well as B-Rep (Boundary ...
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34 views

How many edges is sufficient to check to prove polyhedron convexity?

Consider the set $\{u_{1}, u_{2}, \ldots, u_{n}\}$ of points on the spere in $\mathbb{R}^{3}$ (i. e. $||u_{i}|| = 1$) and their convex hull C = $Hull(u_{1}, \ldots, u_{n})$. It's obvious that each ...
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1answer
49 views

Rotate the Points on a Plane $P = ax+by+cz + d = 0$ parallel to $z = 0$ plane

I have a plane $P = ax+by+cz + d = 0$ and many points on that plane. I want to rotate $P$ so that it becomes parallel to $z = 0$ plane. Which method should I use? I know that the normal vector of my ...
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1answer
84 views

Any interesting properties of Fermat's Last Theorem Surfaces?

I wonder if there are any interesting geometric (as opposed to number-theoretic) properties of what might be called Fermat's Last Theorem surfaces, i.e., $x^d + y^d = z^d$. Below are the surfaces for ...
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0answers
13 views

Taking into account Camera Direction in 3d models using Trig

I have been working on a 3d rendering project as code. I am a bit stumped on the math though. I know how to render points using arctangent on an HTML canvas using JavaScript, like this: ...
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1answer
65 views

Rotation formalisms in three dimensions

I'm little bit confused. The Rotations are described by various means Direction Cosines Matrix (DCM); Euler Angles; Euler Axis/Angle; Quaternion. What is the difference between them. How I can ...
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1answer
23 views

Finding points on a segment representing a 3D angle

I'm trying to calculate multiple points on an angle (circle segment) so that I can store it as a VBO of Vector3 and render it in OpenGL. Imagine each of those points on the dotted line as a ...
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2answers
91 views

2D data fitting

I have some numbers as a function of 2 variables: $(x, y) \mapsto z$. I would like to know which function $z=z(x,y)$ best fits my data. Unfortunately, I don't have any hint, I mean, there's no ...
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1answer
75 views

How To Generate Random Points on the Positive Side of a Plane in 3-D

Edit: The question can also be interpreted as: How to generate random coplanar points in a cube? Here is what I am struggling with: I have a cube, whose origin is $(0,0,0)$ and one edge length ...
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1answer
55 views

Check if a point is on a plane? (Minimize the use of multiplications and divisions)

In $\mathbb R3$, given a plane $\mathcal P$ defined by three 3D points points $v_0, v_1, v_2$, I want to check if another point $p$ belongs to that plane, while avoiding the use of multiplications and ...
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1answer
34 views

How to generate a 3D spherical symmetric object from a 2D circular graph

I have a very simple 2d graph. 6 lines separated by equal angle of 60 degrees radiate from the center of a 2d circle, intersecting with the circumference at 6 points. Suppose I know the coordinates ...
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0answers
23 views

Possibility of 3D interpolation without decouple axis

I am wondering if it is possible to do 3d spline interpolation without decoupling the axis. Such as creating a spline function on x then a different one on y and another on z. Then for any given ...
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1answer
39 views

Texture mapping from a camera image (knowing the camera pose)

I'm not sure if I should ask this question here or on stackoverflow, so forgive me if I'm wrong. I want to apply a texture (taken from a camera) on a 3D surface, let me explain my problem: I have ...
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1answer
79 views

How to find the curve of intersection of a ellipsoid and a plane?

Let $C$ be the curve of intersection of the ellipsoid $x^2+2y^2+3z^2=39$ and the plane $3x+y-7z=0$. Find the parametric equations for the tangent line to $C$ at $(5,-1,2)$. I don't know how to find ...
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47 views

3D Space Covering-Problem

Given a finite amount of "slots" in 3D space, e.g. $$S = [(1,2,3),(1,3,3),(1,4,3),(1,3,4)] \in \mathbb{N}^3.$$ I'm trying to find an efficient algorithm to determine a minimal set of (rectangular) ...
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2answers
86 views

Finding the missing vertex $(x,y,z)$ of a rectangle whose other vertices are defined.

How do I find the missing fourth vertex $D$ of a rectangle, which has three vertices defined? The Equation of the plane being $ax+by+cz+d=0$ Where, $a = (By-Ay)(Cz-Az)-(Cy-Ay)(Bz-Az)$ $b = ...
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1answer
43 views

Why this 3D rotation matrix doesn't work?

I'm trying to rotate those three red points around x axis about pi/4. and I used this rotate matrix from WiKiPedia. rotation matrix = [[ 1 0 0 ], [ 0 ...
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0answers
48 views

Pipe-fitting problem 3D

I have a 3D pipe-fitting problem for which I was able to write the following equations: $$ y = \tan (a)\sqrt{x^2 + z^2}\\ z = \tan (b)\sqrt{x^2 + y^2}\\ y = \sin (a)\sqrt{x^2 + y^2 + z^2}\\ z = \sin ...
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0answers
27 views

Surface comparison using the vertex information and normal vectors

I have two point clouds with normal vector information. How can I use the normal vector information to measure the surface similarity of these two point clouds?
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0answers
24 views

What should happen to an impossible cube at a vertex?

I have automated the process of impossible-cube renders in Blender3D as an exercise. However, while the automator works fine as long as the intersection of the 'impossible' edge and the nearer edge is ...
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1answer
47 views

4 floats to determine a plane?

I am taking up a programming and asked to create a function for a certain problem. I was given this struct for a plane. However I can't make sense of this struct. How can 4 floats determine a plane in ...
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37 views

3D Animation of object flying straight towards a surface

Lets say we have the following the orthogonal(?) 4x4 matrix, which represents a world space transformation in a right-handed coordinate system. ...
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2answers
59 views

Finding the equation and plotting a plane using 3 points

restart; with(plots): with(VectorCalculus): I have 3 points in a plane defined in Maple as: ...
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1answer
94 views

Given 4 corner points of a rectangle in 3d space, how to find its “plane” equation?

Context: A BoundingPolytope defines a polyhedral bounding region using the intersection of four or more half spaces. The region defined by a BoundingPolytope is always convex and must be closed. ...
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1answer
49 views

How can I increase the resolution of a 3d plot in Sage to see all the details of the noodle? [closed]

I want to plot my noodle with a high resolution to see all the details. How can I achieve this with Sage? Here is my parametric, piecewise function: ...
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1answer
71 views

Basic 3D geometry problem

Here's 1 lb of butter What is the area of the wrapper around it? My answer : 4(11,5 * 6,3) = 289,80cm^2 2(6,3 * 6,3) = 79,38cm^2 289,80 + 79,38 = 369,18cm^2 A = 369,18cm^2 Teacher's answer : A ...
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1answer
18 views

Determining whether a 3-dimensional equations creates a horizontal or non-horizontal plane?

I am learning about graphing 3-dimensional shapes on x,y,z coordinates axis and am understanding everything for the most part. However, the thing that is continuously tripping me up is distinguishing ...
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1answer
55 views

How to calculate the points of the triangles making up an Octahedron?

Ok guys, I'm not a great mathematician but will try to work this as accurately as I can. I hope someone can help me. I am drawing some 3D objects and I am having trouble drawing an Octahedron. I ...
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53 views

Estimating the geometric shape of a point cloud without using the vertex information

Consider a point cloud format that describes 3D point clouds by vertices, triangle labels and normal vectors. If we miss the vertex information, is it possible to retrieve the lost data by triangle ...
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90 views

3D Game: Pitch Yaw Roll of a point

I have a flat elliptical plane and I'm trying to figure out how to represent it based on its direction. So I basically need to calculate its pitch, yaw, and roll. I have a camera at $C$, and a point ...
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44 views

Calculating center line of curved pipe

I want to have have a disk move vertically through a curved pipe. The pipe shape and size will be constant, the overall position and rotation in a 3d space will be random. Is it possible to calculate ...
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0answers
17 views

Normalization of Euler angle data

I have head motion data for several speakers. Because not every speaker sat in the exact same position during recording I have to normalize the data. One option to do this, I think, would be to ...
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20 views

What's an hyper-sphere in relation to a quaternion and viceversa?

How you explain in simple words what an hyper-sphere is, assuming that your interlocutor imagines an hyper-cube as a figure composed of 3D cubes in a 4D space ? How you maintain that affinity with the ...
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0answers
85 views

$3$D transformation matrix to $2$D matrix

I have a $3$D affine transformation $4\times 4$ matrix. I need to convert it (project) to a $2$D affine transformation $3\times 3$ matrix, which looks like this: $3$D rotations are irrelevant and ...
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1answer
62 views

Ellipse Tangents in 3D

I know that we can find the tangent of the ellipse in 2D by taking the derivative of the equation defining the ellipse. But I'm little bit confused about finding the ellipse tangent in 3D. Where the ...
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1answer
41 views

Can I solve for the fractional volume of a hyperboloid?

This looks like a homework problem because it is. I'm stuck at the portion where I solve for fractional volumes. Suppose you are a part of a team designing a water tank in the shape of a hyperboloid. ...
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1answer
39 views

Find intersection of 2 parameterized planes

I have two parameterized planes, for example, {u, 0, v} and {u-1, v-1, 1}. And I have to find the parametric equation of the line that intersects both planes. By setting both planes equal to each ...
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40 views

Something about Manifold above 3

There two important facts about 4-manifold. Fact 1 There exists a 4-manifold which can not be triangulated. Fact 2 The homeomorphism problem for triangulated 4-manifold is unsolvable. Can ...
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2answers
34 views

3-space viewer?

Is there a software package that would allow visulaizing/rendering some example structures in 3-space? Specifically, I'm thinking of something that would provide a 3-D rendering of, say, 3-vectors ...
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18 views

How to find the values of transformstion and its center/axis? [duplicate]

I have system of two planes. Each plane is defined by three points, so I have their equations. One of these plane is stable, I can't perform any transformation. The second one is modifiable - rotation ...
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1answer
48 views

Find the intersection of two planes.

Find the intersection of the planes $x+(y-1)+z=0$ and $-x+(y+1)-z=0$. These two planes are 3-dimensional and I am confused on how to solve it.