1
vote
1answer
97 views

texture mapping from a camera image to a 3D surface acquired by a kinect

I have the following problem: A kinect camera capture a 3D surface and save it as a .obj files containing all the positions of the vertices (in the kinect coordinate system). If I take a picture ...
2
votes
1answer
103 views

Texture mapping from a camera image (knowing the camera pose)

I'm not sure if I should ask this question here or on stackoverflow, so forgive me if I'm wrong. I want to apply a texture (taken from a camera) on a 3D surface, let me explain my problem: I have ...
1
vote
1answer
256 views

Determining camera orientation (possibly using calibration images).

I need to generate a camera calibration pattern. Cameras are expected to be placed at an average height of 15 to 30 feet above ground pointing downwards at roughly 30 degrees. These cameras are ...
0
votes
1answer
383 views

Finding radius r of the overlappable sphere(s) in 3D image

My current problem: I have an input 3D binary image (a 3D matrix that has only 0 and 1) that consists of random numbers of sphere with radius r. We do not know how many spheres are there in the ...
1
vote
1answer
282 views

Identifying 3D shape from matrices analytically

I have a set of matrices (a 3D matrix, that represents a quantized body), for instance: (the size 5x5 here is just an example, the real size is a lot higher) $ M_1 = \left[ {\begin{array}{cc} 0 ...
1
vote
1answer
147 views

Reconstructing a ring from a stack of 2D images (radially aligned)

I have a stack of images (about 180 of them) and there are 2 black dots on every single image. Hence, the position(x,y) of the two stars are provided initially. The dimensions of all these images are ...