# grading accuracy of two lines [duplicate]

I am programming (with vectors) an application which requires a user to draw line according to certain data. Then the user will click a check button which will grade the users drawing to the actual data line. So I am wondering how would I go about grading the accuracy of the two lines?

So far what I have been able to do is interpolate the entire line of both the user line and the actual line. So that the user lines data can match with the actual line data.

What is my next step in finding the accuracy of the user line to the actual line?

I can't use area because the line the user draws is not linear, its freeform.

Heres an image of what i mean:

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## marked as duplicate by Listing, Mike Spivey, t.b., Asaf Karagila, SashaDec 7 '11 at 3:23

why can't you use area? The less the area, the better the users line as compared to yours? – picakhu Dec 5 '11 at 20:29
"I can't use area because the line the user draws is not linear, its freeform." but there is no case in my application where the line is just a line, it could be shaped along the x and y positive axis. – John Riselvato Dec 5 '11 at 20:31
I think I get what you mean. How about randomly choosing points on the users line and then finding the root mean square error from yours? – picakhu Dec 5 '11 at 20:32
I'll read that then, i uploaded a photo of what i mean if it helps – John Riselvato Dec 5 '11 at 20:33
From your image, I think Area will work. – picakhu Dec 5 '11 at 20:36

Lets say user line is $g(x)$ and line drawn by you is $f(x)$

$$\displaystyle \sum_{x=a}^{b} (g(x)-f(x))^2$$