I'm a college student in a country of Serbia (South East Europe) studying IT and CS, and for one of the courses I have an asignment to do. The assignment is to make a good, standards following, Wikipedia article (with all the cross linking, references, formating, and whatnot). Students can choose any subject they like. I chose to write an article about linear programming (because of: 1. I studied the subject in the winter semester; 2. I somewhat like mathematics; 3. The article did not exist on Serbian Wikipedia).
While writing the article, I had my textbook on linera and nonlinear programming, but I basicaly wrote all of the text, and formulas from my head. The big picture is the same as in the textbook but the structure is quite different, and I've given myself liberty to insert formulations that I invented on the spot (I have thought them through, they just follow from the text), but I must put a list of reference literature at the end. I know that I can't put original research on Wikipedia, but I'm confident that I haven't invented anything new.
So I would like to ask anyone who is into linear programming, to try to find any books that have formulations simular to the ones I written in the article, and name the books in the answers, and to verify the mathematical corectness of the article for me.
Here's a link to the Google translation of the article. It's actualy a very good translation, but there are some nonsense stuff here and there (maybe from my typos). The terminology of the article is completly taken from my Serbian textbook, so don't mind that part. Concentrate on the formulas and there explainations in the text above them.
On the style of the article: I hate voodoo mathemathics, which I think the english version of the article is full of, so I wrote it as clear as I could, with every formula following directly from the text. I've concentrated on explaining the "why".
The article is not yet done, there are sections on Duality theory and algorithms to be completed (plus crosslinking, bold-ing and adding some graphics).