I am programming a 2d game, and I have noticed I am having trouble getting the position (X,Y) of a rectangle's corner, when such rectangle is rotated. The position I am seeking is absolute in the 2d space.
As you can see, I need help finding the correct formula to find the bottom-right corner of my rectangle when it is rotated. Given the rectangle's dimensions are 100x50, and it has been rotated by degrees.
Also, the Y position in this language is increased the lower the point is. Basically, the top of the screen is Y=0 and the bottom is Y=600