Take the 2-minute tour ×
Mathematics Stack Exchange is a question and answer site for people studying math at any level and professionals in related fields. It's 100% free, no registration required.

given a View-Matrix $M$ that can transform world coordinates into camera space, how can I convert between this representation and a more human readable form of Position ($\vec p$), Look-at vector ($\vec l$) and Up-vector ($\vec u$)?

Also are both forms interchangable, so can I represent every View Matrix as a tuple of $(\vec p, \vec l, \vec u)$? If not, what if the Matrix was created using only a series of translations and rotations?


share|improve this question
add comment

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Browse other questions tagged or ask your own question.